"WASD originated as an way to express Diablo Immortal being one of the games that is mobile-first," Joe Grubb, Immortal's main game designer tells us D2R Items. "In mobile games, you're in complete control of your character's abilities and skills are utilized while moving. It's much easier to have that interaction."
"Direct control has this immersive factor to it," Fergusson adds. "When you use mouse-click - which is there! It's like you're a god-like deity floating around your persona, saying 'go there to that place, do this or that. '"
Diablo Immortal will also feature gamepad support, which was first added into Diablo as a console-based version of Diablo 3. Fergusson claimed that his initial experience playing the game was what made him happy to add the function into Diablo 2: Resurrected, and now it's accessible to both PC and mobile versions of Diablo Immortal.
You can register in advance for Diablo Immortal at Blizzard's official website, or wait until the 2nd of June, which is right around the corner.
Diablo 2 gets first major update in 11 years, and fixes several 20-year-old bugsBlizzard Entertainment has released an extensive update to Diablo 2: Resurrected on Thursday. It was a patch that has made major balance changes as well as fixing a myriad of bugs from the classic action-RPG with click-and kill mechanics. Update 2.4 is available for Diablo 2: Resurrected is the first major balance update to the game in over 11 years, and also fixes a few terrible bugs that players have encountered since the game first launched in 2000.
Two long-running issues with Diablo 2 that would have totally wiped out the mana on your character -- rendering certain classes defenseless or causing excessive damage cheap D2R ladder items, for example, fire-enchanted monsters. From Blizzard's extensive patch notes.